September 2017, Cancún, México

Interacción 2017

is the 18th edition of the International Conference promoted by the Spanish Human Computer Interaction Association.





Opening of Interaccion 2017 Conference (OC)

Scott Jenson
Scott Jenson

Plenary conference (PC1)


Coffee break


Interaccion sessions (S1): Educational Resources 1


Interaccion sessions (S2): User Centered Design 1




Interaccion sessions (S3): Emotional HCI 1

Dr. Pinto
David Pinto Avendaño

Plenary conference (PC2)


Coffee Break


Interaccion sessions (S4): Educational Resources 2


AIPO Meeting


Day 1 closing




Interaccion sessions (S5): HCI for All 1

Alysson Franklin Martins
Alysson Franklin Martins

Plenary conference (PC3) “ ”


Coffee break


Interaccion sessions (S6): Experiences in HCI


Interaccion sessions (S7): Intelligent Systems 1




Interaccion sessions (S8): Intelligent Systems 2


Interaccion sessions (S9): User Centered Design 2


Coffee Break


Interaccion sessions (S10): Educational Resources 3


Day 2 closing


Gala dinner




AIPO Competition


Interaccion sessions (S11): HCI for All 2


Coffee break


Interaccion sessions (S12): Interactive Systems 1


Interaccion sessions (S13): Usability Evaluation




Interaccion sessions (S14): Interactive Systems 2


Doctoral Consortium (DC1)


Conference closing


Conference Starts in:


Interacción 2017 is the 18th edition of the International Conference promoted by the Spanish Human Computer Interaction Association (Spanish name: Asociación para la Interacción Persona-Ordenador, AIPO), whose main objective is to promote and disseminate the recent advances in the field of Human-Computer Interaction. This conference will provide a forum for discussion and exchange of ideas on design and application of techniques and methodologies with a multidisciplinary approach.

The Human Computer Association (AIPO) has been organizing this conference since 2000 (Granada). Subsequent editions were held in Salamanca (2001), Leganes (2002), Vigo (2003), Lleida (2004), Granada (during the celebration of CEDI 2005), Puertollano (2006), Zaragoza (during the celebration of CEDI 2007), Albacete (2008), jointly Barcelona (Spain) and Armenia (Colombia) (2009), Valencia (during the celebration of CEDI 2010), Lisbon (jointly with INTERACT 2011), Elche (jointly MexIHC 2012), Madrid (during the celebration of CEDI 2013), Tenerife (2014), Vilanova I la Geltrú (2015), and Salamanca (2016).

The 18th International Conference Interacción 2017 will be organized by the following Research Groups: Mexican Interaction Lab MiLab (University of Puebla, Mexico), Information Systems Research Lab (University of Cauca, Colombia), Software Engineering Research Lab (University of Aguascalientes, Mexico), Informatics Engineering School (University of Valparaiso, Chile).

Important dates


September, 2016

Submission deadline

[Extended]: May 19, 2017

Author notification

June 9, 2017

Final Camera-Ready Submission and Early Registration

June 28, 2017

Late Registration

After 28 July 2017

Registration deadline reduced fee

June 28, 2017

Registration deadline normal fee

July - September, 2017

Registration deadline

September, 2017


25 - 27 September, 2017




EnGendering Technologies

Information Visualization



Evaluation of Interactive Systems

Interaction, Learning and Teaching

Natural Interaction

Ambient Intelligence

Fine Arts and Interaction

Interactive and Cognitive Environments

Natural Language Interfaces

Automation and HCI

Gestural Interaction

Gender HCI

Interactive and Multi-Modal Systems

Semantic Web

Business Experiences

Health and HCI

Interaction at Home

Service Design and User Experience

Collaborative Systems (CSCW/CSCL)

Computational thinking

Hypemedia and Web

Interaction Devices

Ubiquitous and Pervasive Computing

Context-aware systems

Human-Machine Interaction

Interaction for People with Disability


Design and HCI

Human-Computer-Human Interaction

Interactive TV

User Experience

Digital Libraries and e-Books

Human Factors

Interface Design

User Interfaces Development Tools

E-Commerce and Interaction

Human-Robot Interaction

Methodologies for Studying Interactions

User Modeling

Enactive Interaction

Intelligent Interfaces

Model-Based Interface Development

Virtual and Augmented Reality

Keynote and Opening Plenary

  • Scott



    Scott Jenson has been doing user interface design and strategic planning for over 20 years. He worked at Apple on System 7, Newton, and the Apple Human Interface guidelines. He was the director of Symbian’s DesignLab, VP of product design for Cognima, a manager of mobile UX for Google for 5 years, and a creative director at frog design in San Francisco.

    Scott returned to Google working on the Chrome team in November 2013.

    As a battle-scarred veteran of the software industry, Scott has shipped a consumer spreadsheet, been a part of 2 Mac OS releases, 5 Newton product cycles, 4 commercial web site revisions, designed 3 different mobile phone UIs, sworn at innumerable mobile browsers, and has over 20 patents.

    Scott has published numerous articles and book chapters on a variety of topics in Human-Computer Interaction focusing on mobile phones, smart devices, and the internet of things. His essays can be found at

    He is the author of The Simplicity Shift (2002) a handbook for product managers. He has also contributed chapters to The Inside Text (2005) and HCI Remixed (2007). He was interviewed for Sketching User Interfaces (2007) and The Customer Experience Revolution (2011).

    Scott has attended the CHI conference since 1988 and did the closing keynote for CHI 2014 in Toronto.

    Scott website

  • Alysson

    Franklin Martins


    Alysson is a professional specialized in Interaction Design, Usability and Information Architecture, oriented to business results with experience supporting the executive levels of an organization. In Base22 - an IBM Premium Partner - he's leading a talented team of Craftworkers to support User Experience projects and create the Design initiative for Enterprise projects.

    In IBM Mexico he was the UX Lead of the IBM Studio working creating the strategy of products and the Information architecture layer. Also had a chance to work as an User Researcher for Finance and sportainment projects.

    At Netshoes he worked developing UX strategies for the Elastic Path platform, supporting businesses operations for Mexico and Argentina and acting as Usability specialist on the Brazilian Branch. Some of the customers are NBA, UFC, Federacion Mexicana de Futbol, Confederação Brasileira de Futebol and NFL.

    Within IBM Brazil, he working under the Business Services unit, designing projects as the Global Team Lead to the Web Content Center of Competency and the IBM CIO Lab. He also worked as an UX Researcher, Web developer, Global Team Leader, Subject Matter Expert and Front-End Engineer.

    At the IBM CIO Lab he supported IBM Brazil commercial accounts and OffShore projects on UX matters, also managing a couple of projects from IBM Brazil, being responsible for teams that supports the Global Technology Services portals and also a hub for daily activities of all IBMers around the globe called Project Marketplace. With experience on the banking industry, he supported customers on UX and Front End matters like Anbima and Sicredi

    Outside IBM, he is also an active member of the UX community, sharing knowledge about Web Development & Interaction Design in talks & web blogs. He is the Country Coordinator in Mexico for the Information Architecture Institute, responsible to create the World Information Architecture Day and also works with the W3C Brazil Chapter being one of the founding members of the Accessibility Working Group in Brazil.

  • David

    Pinto Avendaño

    Dr. Pinto

    Prof. David Pinto obtained his PhD in artificial intelligence and pattern recognition at the Polytechnic University of Valencia, Spain in 2008. At present he is a full time professor at the Faculty of Computer Science of the Benemérita Universidad Autónoma de Puebla (BUAP) leading the laboratory and PhD Program of Language & Knowledge Engineering. His areas of interest include clustering, information retrieval, crosslingual NLP tasks, computational linguistics, robotics, augmented reality, virtual reality, mobile devices and complexity theory.

    He has written more than 100 papers and has developed research projects, whose products have been registered in the Mexican Institute of Industrial Property.

    He has created various laboratories, being the last one, the Language & Knowledge Engineering Lab, visited by several national and international researchers for establishing collaboration in different topics of artificial intelligence.

    Dr. Pinto has a humanoid named Arthur, a robot capable of listening, viewing, speaking, understanding, but more interesting, being able to show emotional expressions. This robot is being used for projects such as the following ones: language disorder treatment, behavioral disorders detection, and diagnostics of serious medical illness such as depression.

    He is a very active researcher with duties in academia, but also performing other activities such as consulting and executing projects with direct application in industrial companies.

    David Pinto Avendaño (BUAP). Emotions can be defined as a conscious experience that is associated with a particular pattern of physiological activity. They involve different components, such as subjective experience, cognitive processes, expressive behavior, psychophysiological changes, and instrumental behavior. Emotions are characterized by intense mental activity and a high degree of pleasure or displeasure which may be categorized in one of a wide number of possible emotional states such as happiness or sadness. In this talk we will discuss about emotional expressions of a realistic robot we have at our laboratoy of Language & Knowledge Engineering (with the presence of such Robot in the talk). But we will also, discuss about how expressions of this kind may influence in the process of interaction between humans and robots, therefore, the discussion will be in some way associated with HRI, as often referred to Human-Robot Interaction, which is a multidisciplinary field with contributions from human–computer interaction, artificial intelligence, robotics, natural language understanding, design, and social sciences.

    Pinto website

AIPO End of Degree/Master Projects Contest 2017 (Third Edition)

Concurso de Trabajos Fin de Grado y Trabajos Fin de Máster sobre temáticas IPO

The Spanish Human Computer Interaction Association organizes this contest for those Spanish or Latin students who have finished their end of degree/master project recently (2015-2017).

Para fomentar las actividades relacionadas con la I+D+i y la divulgación de la Interacción Persona-Ordenador desde el ámbito académico, AIPO organiza este 3º Concurso de Trabajos Final de Grado (Pregrado) o Trabajos Final de Máster (Magister/Maestría).

Deadline until 18th June, 2017.

Plazo hasta el 18 de junio de 2017.

"The digital revolution is far more significant than the invention of writing or even of printing"

-Douglas Engelbart


All paper submissions will be peer-reviewed by an international panel of experts. Authors are kindly requested to send the paper without any reference to any of the authors. So, please, remove the authors’ personal details, the acknowledgements section and any reference that may disclose the authors’ identity. Papers not satisfying these conditions will be rejected without reviews. All contributions will be written following the ACM template (ACM_SigConf.docx). Lease use the format SigChi double column format. The first anonymous version must be submitted in PDF. Authors should submit an original paper in any of the following submission categories:

Authors should submit an original paper in any of the following submission categories:

  • Full Papers: full papers should describe original work that have not previously been published and provide significant results of scientific research. Presentation time for full papers will be 15 minutes plus 5 minutes for questions. These papers are assigned a 8-page limit in the conference proceedings.
  • Short Papers: short papers should describe innovative work in progress, without significant results yet, that contribute to well-founded research. Presentation time for short papers will be 10 minutes plus 5 minutes for questions. These papers are assigned a 4-page limit in the conference proceedings.
  • Doctoral Colloquium: the Doctoral Colloquium is a forum in which Ph.D. students will discuss their work with each other and with experts in their area. Students will present and discuss their thesis and will receive feedback to help them with their research plans. These papers are assigned a 2-page limit in the conference proceedings and first author must be a PhD Student. PhD students will give a short presentation (10 minutes) about their work. After each presentation, group discussion will take place.
  • Experiences and case studies: the experiences and case studies are technical papers to present real applications and projects related to HCI outside the scientific field. Authors from industry or public administration will present in this session their work, which may be of interest to the HCI community, due to results and/or methods and techniques used. These papers are assigned a 2-page limit in the conference proceedings. Presentation time for technical papers will be 10 minutes plus 5 minutes for questions.
  • All contributions will be written in Spanish or English taking into account that:

  • Accepted full and short papers written in English will be published entirely in the ACM Digital Library. ACM will be glad to publish the English proceedings of Interacción 2016 in the ACM Digital Library within its International Conference Proceedings Series.
  • Accepted full and short papers written in Spanishwill be published in the Scientia et Cognitio Journal. Those accepted papers written in Spanish will have to submit a 2-pages extended abstract in English to be published in the ACM Digital Library.
  • A selection of best papers from Conference Interacción 2017 will be proposed to be submitted as an extended version to the following journals:

    # Revistas Logo Nivel Condición
    1 Revista Javeriana Revista Javeriana Q3 A special issues
    2 JITR (Journal of Information Technology Research) JITR
                                            (Journal of Information Technology Research) Q4 Algunos dentro de su publicación periodica
    3 IJITSA (International Journal of Information Technologies and Systems) IJITSA (International Journal of Information Technologies and Systems) Q4, ISI web of science De 2 a 3 articulos
    4 VAEP-RITA VAEP-RITA IEEE Conjunto de articulos selecciones
    5 RCC (revista Colombia de Computación) RCC (revista  Colombia de Computación) Latin-Index A special issues
    6 Campus Virtuales Campus Virtuales Emerging JCR A special issue

    Download the Call For Papers

    Download the CFP in PDF format here.

    Conference Submission System

    Papers should be submitted electronically via the EasyChair web-based submission system (

    "Computers themselves, and software yet to be developed, will revolutionize the way we learn"

    -Steve Jobs


    Paraser socio AIPO el pago y tarifa en Latinoamérica es de 32 USD (general) y 13 USD estudiantes, para ello se deben pagar a través de paypal y enviar la información al correo del tesorero de la AIPO (Paco Gutiérrez Aquí el enlace de pago correspondiente: Cuota para Socio normal (32 USD anual). Cuota para Socio estudiante (13 USD anual).

    As a reference we have plane tickets travelling from September 24th and returning on September 30th.

    Travel Cost
    Madrid Cancun Madrid $763 USD
    Bogotá Cancun Bogotá $577 USD
    Santiago Cancun Santiago $891 USD
    México Cancun México $180 USD
    Puebla Cancun Puebla $180 USD

    The payment process and hotel reservation starts by sending an email to JR trips in attention to Brenda with a copy to Juan González If you have additional needs please let us know.

    Collaborating Universities

    • México
    • Benemérita Universidad Autónoma de Puebla (BUAP)
    • Universidad Autónoma de Aguascalientes (UAA)
    • Tecnológico de Monterrey (Campus Puebla)
    • Universidad del Caribe
    • Universidad Veracruzana (UV)
    • Colombia
    • Universidad de Cauca
    • Universidad Autónoma de Occidente
    • Universidad de San Buenaventura (USABU)
    • Universidad del Quindío
    • Argentina
    • Universidad de la Matanza
    • Chile
    • Pontificia Universidad Católica de Valparaíso
    • Brazil
    • Universidade Federal de Pelotas
    • Costa Rica
    • Universidad Nacional de Costa Rica
    • Belgium
    • Laboratoria Belga de Interacción Humano Computadora

    Organizing Committee

    General Chair
    Dr. Juan Manuel González Calleros (México)

    Program Co-Chair
    Cesar Collazos (Colombia)
    Jaime Muñoz (Mexico)

    Doctoral Consortium Co-Chair
    Alberto Moran (Mexico)
    Josefina Guerrero (Mexico)

    Student Contest Co-Chair
    Cristian Rusu (Chile)
    Federico Botella (España)

    Advisory Committee
    Lourdes Moreno (Spain)
    Ernesto de la Rubia (Spain)
    Víctor Penichet (Spain)
    Francisco García (Spain)

    Week of Innovation
    Rafael Rojano (Mexico)
    Ana Tlachi (Mexico)


    A huge thanks to all our amazing partners. We couldn’t have a conference without you!

    • UT-Cancún


    Conference Venue

    Get Directions:

    Enter Destination From input field below to get directions to our event location

    Destination From

    Destination To

    Grand Park Royal Cancún Caribe

    Hotel Cancun

    Tourist attractions


    Chichén Itzá


    Tulum Xel-Há

    Cancun Underwater Museum

    Xcaret archaeological park


    Dr. Juan Manuel gonzalez Calleros


    We will see you in Cancún